Soviet Strike

Release Date: 1996
Number of Discs: 1
Packaging: Thicker EA Plastic Case
Number of Players: 1
Simultaneous Players: 1
Languages: English, Spanish, Swedish.
Controllers: Standard Pad, 3D Pad, Mission Stick.
License: Commercial
Publisher: Electronic Arts
Developers: Electronic Arts
Genre: Isometric Shooter

 

Trivia/Notes

The first game in the series to feature cinematic cut-scenes.

 

Cheats & Codes

Level Passwords
Black Sea: KRAZHA

Caspian: VERBLUD

Dracula: YADRO

Kremlin: PERIWOROT

 

Unlimited Ammo and Fuel
Enter the password ADRENALINE for unlimited ammunition.

To replenish your fuel hold button B when your fuel gauge drops to 10.

Continue to hold B until your fuel drops all the way to 0 and resets itself to 100.

 

Santa Claus
In the first level there is a Santa Claus waiting for you in the bottom right-hand corner.

Go to him and blow up his fat ass, an extra life will appear.

 

Count Dracula
On the fourth campaign (Dracula Strike) fly to the bottom center of the map and you will find a large mansion. Blow it up to reveal Count Dracula himself!
 

 

Screenshots

 

Review

By: mick_aka

 

It’s that old oft told story: CIA operative steals nuclear warhead, you get sent to hunt him down with a modest selection of super apache helicopters, harrier jets, tanks and hovercraft!

For me Soviet Strike is one of the Saturn’s unsung greats, building on a well established and respected series, Soviet Strike took that important step towards the next level of gameplay, with both player craft and enemy vehicles being fully 3D texture mapped models. Add to this the ability to change your view through 360 degrees, and this game could add a level of depth and gameplay that no other isometric shooter of the time could come close to.

The AI in Soviet strike is top notch, NPCs react in an extremely realistic and intelligent manner to your presence, this also adds another level of difficulty to the game, but not one which I have found frustrating in the least, the extra challenge is indeed welcome as I found previous offerings in the series to be rather easy.

Soviet strike is also of course the first game in the series to add cinematic cut-scenes, which do an excellent job of drawing you more deeply into the plot of the game.

The fluidity of the gameplay is nothing short of fantastic, despite its 3D programming shortcomings the Saturn handles the 3D environments with ease, and shows no slowdown or serious texture distortion, unlike the PSX version!

One issue with Soviet Strike is that it doesn’t appeal directly to fans of its genre.
Conventional shooter fans that are not familiar with the series will find the steady pace, constant hunts for supplies and cut-scenes very frustrating.

I think Soviet Strike has to be one of Electronic Arts’ best releases on the Saturn, it become obvious when comparing it to its other console release that the Saturn version was properly optimized with the appropriate amount of time and effort devoted to it.

A truly great game, and a sound and cheap edition to anyone’s collection, however those with a short attention span need not apply.

 

Breakdown

Gameplay:

8/10

Fluid and exciting, but not everyone's cup of tea.

Graphics:

8/10

Very well executed, a beautiful game for its time.

Sound:

7/10

Sound FX that will have you jumping out of your skin, the music is great but gets tedious after prolonged play.

Longetivety:

5/10

This game is for the patient and persistent, for whom it really pays off, but many of you will be throwing your controllers at the TV in frustration.

Originality:

6/10

4th in the series, but pioneering in full 3D and its use of cut scenes.

 

 

Overall:

 7/10

 
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