Game Review: Resident Evil |
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| Release Date: |
1st Nov 1997 |
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| Number of Discs: |
1 |
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| Packaging: |
Standard Case |
| Number of Players: |
1 |
| Simultaneous Players: |
1 |
| Languages: |
English |
| Controllers: |
Standard Pad |
| License: |
Commercial |
| Publishers: |
Capcom |
| Developers: |
Capcom Studio 4 |
| Genre: |
Survival Horror |
Trivia / Notes |
The Saturn version adds an
unlockable Battle Game where the player has to traverse
through a series of rooms from the main game and
eliminate all enemies within them with the weapons
selected by the player.
The Battle Game features two
Saturn exclusive enemies, these are a zombie
version of Wesker and a gold-colored Tyrant, these
characters do not feature in the main game. The player's performance is
graded at the end of the Battle Game.
The main game also features
Saturn exclusive enemy monsters, including a re-skinned
breed of Hunters known as Ticks and a second Tyrant seen
before the final battle. Exclusive outfits for Jill
and Chris were added as well.
Some Sega Saturn versions in
North America and Europe contained the uncut full-color
intro, Kenneth's head scene, and the original bad ending
for Chris.
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Mini Review |
There is currently no mini review for this game, to submit one CLICK HERE or email to: submissions@segasaturn.co.uk |
Main Review Written by <NickSCFC>
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It’s often difficult to
review a game without giving away too many surprises.
It’s even more difficult when reviewing a game where
most of it’s brilliance comes from it’s surprises.
This masterpiece from
Capcom’s studio headed by Shinji Mikami is only the
second in the “Survival Horror” genre on the Saturn
following the original, yet poorly received, Alone in
the Dark, not bad for a man who’s only past gaming
achievements were based on Disney franchises.
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Resident Evil follows the story of four members of
S.T.A.R.S, Chris Redfield and Jill Valentine, the two
available characters in the game, Barry Burton and
Albert Wesker, the latter of whom disappears at the
start of the game resulting in the player finding
themselves alone in a mysterious Mansion on the
outskirts of the fictional Raccoon Forest, where the
game is set.
For a game where memorable moments come from Horror, the
majority of the game comes from the Survival aspect.
Barricaded in the mansion by genetically diseased dogs,
responsible for the deaths of several of your team
members, the game revolves around finding another way to
escape.
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As your communication from
your team members is cut off, you’re left alone to try
and find a way out yourself, thankfully the rich detail
of this game and it’s linear nature makes for a game
requiring thought, if not also a little more patience
than you might have.
Searches for keys to allow
you access to more rooms becomes a long drawn out affair
thanks to the frustrating limitation to the amount of
items you can carry, you’ll need a good memory to keep
track of the many store boxes and save points in the
game, ammo limitations often hinder your progress
throughout the game, managing this is a game in itself.
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With the “Survival” out of the way, it’s time to talk
about what separates this game from anything that’s gone
before, the “Horror”.
Seeing members of your team
disemboweled in the opening scenes of the game sets your
heart pumping from the very start, the first sighting of
a zombie is one of the most memorable moments in gaming
history, the way the zombie looks at you with his hungry
eyes as he munches on one of your team mates is
something that sticks in your mind throughout the game.
Zombies themselves aren’t
too much of a problem, dogs on the other hand are,
shotgun blasts will merely buy you time to flee the
area. |
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Another memorable horror
moment from the game comes from a giant tarantula
lumbering over a pool table, the attention to detail and
especially the animation is chilling.
So there you have it, a small pinch of what one of the
richest in depth games ever released has to offer.
Some people may complain
about camera angles, whilst often making the control
less than perfect they add to the sense of horror in
what is a broken classic. |
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Gameplay: |
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8/10
A primitive control system
prevents this game from being truly revolutionary. |
Graphics: |
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9/10
The perfect example of games
as art, realistic yet unique. |
Sound: |
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9/10
A chilling ambient
soundtrack makes this one of the most immersive games
ever made, dialogue doesn’t warrant the same level of
praise. |
Longevity: |
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8/10
The ability to play as one
other member of the S.T.A.R.S team is the only reason to
play through the game once completed. Additional Saturn
bonuses are available for those who already completed
the PlayStation version.. |
Originality: |
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9/10
Not the first of its genre,
but the first worth playing. |
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Overall Score: |
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