Daytona USA

Release Date: 1995
Number of Discs: 1
Packaging: Standard Case
Number of Players: 1
Simultaneous Players: 1
Languages: English, German, French, Spanish, Italian, Dutch
Controllers: Standard Pad / Arcade Racer Wheel / 3D Pad
License: Commercial
Publisher: SEGA
Developers: SEGA AM-2
Genre: Racing

 

Trivia/Notes

A Saturn launch title, Daytona USA was rushed to meet the earlier than expected launch date, this is unfortunately evident in the overall quality of the game.

 

Screenshots

 

In-Depth Review

By: sonix

 

Seriously, does such a classic Saturn game like Daytona USA really need any introduction? I doubt there's a single Saturn owner who doesn't have Daytona on the shelf next to Sega Rally or Virtua Fighter 2.

Daytona USA is one of many arcade-ports for Saturn and even if it's a little disappointing in terms of quality of the conversion, the main factor, gameplay, remained untouched.

You can define Daytona USA with one word:
©Arcade! It's just drift after drift through the whole tracks. Although there're only 3 of them there're really well designed with many various objects surrounding the tracks including the statue of Jeffrey from VF, huge rock with Sonic image and a lot more.

Track names are simple: beginner, advanced and expert. While the beginner track is just a typical oval, the other two are more challenging with some tricky corners that are begging to cut them with powerslide.

The gameplay is fast paced and gives a lot of fun but it'll take some time to master those drifts and achieve some decent times.
You have a choice to race against other cars or against the clock in time lap mode, the first mode may sometimes be annoying when the other cars push you against the walls or block you, but it's the only way to unlock new cars.

Also you have a slightly higher top speed than when racing in time lap mode.

There are also mirror versions of the tracks allowing you to race on them in reverse, or choose endurance mode for a half-hour long race!

Daytona really offers a lot of great time consuming gaming even if it seems to be quite the opposite at first.

Time to say something about Daytona's A/V.

The visuals are average with a visible pop-up and mediocre framerate.

As I mentioned the track design is great but on the other hand the objects doesn't look that impressive. The arcade version looks a lot better and it's obvious that Saturn couldn't handle such graphics but still Daytona should have had better presentation.

When it comes to music... well I like it but someone could say the it sucks, it just depends, my opinion is that the songs fit the game pretty well with some memorable lyrics like "Daaytooooooooooona!! Let's go away!" and others. There's also a hidden "Karaoke mode" so you can listen to them in instrumental versions (and sing by yourself if you really want to).

Daytona USA is just a must have for every Saturn owner. Even if you don't like racing games, you probably have one (or maybe more than one) copy of Daytona USA already and if you don't buy it now for a couple of quid.

It's just a perfect title for both short, 15 minutes long sessions in front of Saturn and long, hours-lasting marathons of lap time tweaking. Pure arcade.

 

Breakdown

Gameplay:

9/10

Nice arcade driving model, with a big emphasis on drifting, gives a lot of fun.

Graphics:

6/10

Could've been better, but you'll get used to them shortly.

Sound:

7/10

Some quite good rock tunes.

Longetivety:

7/10

Three courses sound like a demo version today but it's enough to master the game with pleasure for a loooong time.

Originality:

5/10

It has its own style but it's just one among many many other racing games.

 

 

Overall:

 8/10

 
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