Dark Savior

Release Date: 1997
Number of Discs: 1
Packaging: Standard Case
Number of Players: 1
Simultaneous Players: 1
Languages: English, French, German, Spanish, Swedish, Italian.
Controllers: Standard Pad
License: Commercial
Publisher: SEGA
Developers: CLIMAX
Genre: RPG

 

Trivia/Notes

Dark Savior is known to be the “Spiritual” sequel to the RPG Landstalker on the MegaDrive (Genesis in US) as they share the same gameplay styles.

 

Screenshots

 

Review

By: Aydan

 

Dark Savior is a 3D isometric RPG game with a strange but unique mix of gameplay. The game takes place on an Island which contains cities, dungeons and your usual RPG things. In this review like my others, I will be covering the games aspects such as the game-play, music, graphics and more..

 

Story

 

You play a man named Garian who is a professional bounty hunter and are allied with a bird called Jack who supports you throughout the game. Anyways, Garian and his friends who are also bounty hunters managed to capture a famous (from killing etc) and vile creature known as Bilan. Bilan is being shipped to Jailors Island where he will be sentenced to death from Carbon Freezing (Star Wars anyone?). Garian decides to go on the ship and escort Bilan there to make sure he doesn’t escape. A little while later as the ship gets closer to the island Garian is woken up by an alarm. Bilan has escaped and is killing everyone in its path. It seems his power was under-estimated… Garian leaves his cabin and the adventure begins…

 

There is more and it is more detailed but as with all reviews I don’t want to give too much away.

 

Game-Play

 

Dark Savior has a very unique gameplay. It’s a mix of RPG elements, platform game elements and fighting game elements all combined. I will review each aspect separately for easier understanding so lets begin!

 

First off there is a thing in the game called a parallel system. Basically at the start of the game you have a time limit to reach the captain of the ship. Depending on the time depends on what happens and how the story unfolds. There are 5 different ways and this adds a lot to the replay value since you can experience different stories with each one (they aren’t connected).

 

Exploration:

 

Dark Savior is a 3D isometric RPG game. When you explore it’s sort of like a platform game as you explore areas you can jump over traps and onto new platforms etc. You can also use your sword to hit switches or push things. Whilst exploring you can talk to people or find items and so forth. Nothing too original but still works well and is fun.

 

Fighting:

 

The battle system is good but has its flaws. When in battle you and your enemy have a HP bar and its all real time. Imagine virtua figher in an isometric view point. You can attack run back and forth and jump. It’s a great idea and something fresh but unfortunately lacks from a lot of attacking options. All you can do is do a standard attack or charge up and use your special attack. It’s nothing too amazing but I still found it enjoyable. Also when in battle you can have a chance to capture the enemies and use them/their powers in future battles. Again, it lacks a lot of depth but the game isn’t supposed to be a super tactical RPG.

 

The RPG side of the game isn’t too in depth either. You can talk to NPC’s, collect items to trade, get exp points to get stronger etc. The most in this game though is collecting items and trading them for either exp to upgrade your health or for better weapons. As with other things it lacks depth but like I said Dark Savior is supposed to be a fast paced action title which mixes the genres together for something unique.

 

Graphics

 

The graphics on Dark Savior are pretty good. Although not ground breaking they are still enjoyable. There is a variety of colours and environments to go though ranging from industrial areas to castles and forests.

 

The environments and items are all rendered in 3D but the players are 2D sprites. However they do mix together well and all looks in place.

 

Not much else to comment on really. Check the pictures for a better idea.

 

Sound

 

The music in Dark Savior is very enjoyable. There are alot of tracks and fit the games feel pretty well. I happen to have the OST to the game (because I think it’s really that good!) and I guarantee you will enjoy listening to the music while playing perhaps even whistling the tune after playing.

 

Closing Comments

 

Dark Savior is a decent game over all. In my personal opinion I absolutely love it. It mixes 3 different genres together without getting too heavey into each. It could have been a little better in some areas but over all a great game and is worth picking up.

 

Breakdown

Gameplay:

7/10

A good mix of game styles and is good fun although could have been improved on.

 

Graphics:

7/10

Some nice looking visuals but nothing ground breaking for the Saturn.

 

Sound:

8/10

The music is very enjoyable and sound effects are pretty good too!

 

Longetivety:

8/10

Thanks to the parallel system which gives you 5 possible stories it’s going to keep you busy!

 

Originality:

8/10

The game is quite original thanks to the mix of styles but could have done with a few more things.

 

 

Overall:

 8/10

 
This website and it's creators do not have, or claim to have any affiliation with SEGA, it's parent company or any of it's world wide subsidiaries.
The SEGA name and logos, Sega Saturn name and relating logos and fonts are all ©SEGA Corporation.