Bubble Bobble Also
Featuring: Rainbow Island
| Release Date: |
1996 |
 |
| Number of Discs: |
1 |
| Packaging: |
Standard Case |
| Number of Players: |
1-2 |
| Simultaneous Players: |
2 |
| Languages: |
English, French, Spanish,
German, Italian, Dutch. |
| Controllers: |
Standard Pad |
| License: |
Commercial |
| Publisher: |
Acclaim |
| Developers: |
Taito |
| Genre: |
Platform |
|
Trivia/Notes |
|
Any trivia to add for this
title?
CLICK HERE to drop us an email. |
|
Screenshots |
|
 |
 |
|
Brief Review |
|
By: |
|
To submit
a brief review for this title
CLICK HERE |
|
Overall Score: |
|
In-Depth Review |
| By:
davyk |
|
One of the reasons Taito are
still around is a little game they put out back in 1986.
It was an odd little game that stuck out at the time as
it was probably the first game in the cute genre. The
game was Bubble Bobble - a 2 player simultaneous puzzle/platformer
that has you and a friend jumping around disposing of
enemies and picking up bonuses and powerups.
The basic gameplay consists of you capturing enemies by
firing bubbles at them - once they are caught in a
bubble, you burst the bubble - disposing of the enemy
and leaving a bonus to pick up. This basic mechanic
takes place over 100 single screen levels , the layout
of which become quite complex and almost puzzle like.
The initial simplicity of the game soon falls away to
reveal hidden depths - there are hundreds of bonuses and
hidden features to find among the 100 levels in the game
and the optional 2 player mode sees gameplay start off
cooperatively until the end of each level when there are
bonuses to chase. The game is a work of genius, is one
of the all time greatest arcade earners, and gave rise
to a series of games called Puzzle Bobble (aka Bust a
Move) that have kept the money rolling into Taito's
coffers ever since.
This Saturn title delivers a solid version of this game.
It is not a direct port - the visuals have been
retouched - and I am in no position to state if the
games's many bonuses and featured are perfectly
replicated. All I can say is that the ones I am aware of
are there.
The game looks great - better than the arcade original -
and control is slick. The sounds have largely been left
alone which is no bad thing as they were part of the
game's charm - that famous Bubble Bobble soundtrack is
there is all its glory.
This is all well and good - but this is quite an old
game we are talking about here - and despite its depth
and size isn't really a full Saturn title (this was a
NES title after all).
Bubble Bobble is accompanied by its sequel - Rainbow
Islands. This is another great Taito puzzle platformer
and though it has a similar feel to its predecessor in
some ways it is quite a different game.
This time your character must race to the top of a
vertically scrolling level ahead of a rising level of
water by creating rainbows upon which you climb up the
screen toward higher platforms (some of which you can
reach by jumping).
Again, there are enemies to dispose of. You can trap
them beneath rainbows and then jump on the rainbow or
just use the rainbow creation feature to zap them as if
it were a firing weapon. There are powerups and hoards
of bonuses and secrets to find too. Each batch of levels
are grouped together on an island that has a particular
theme.
Again, the graphics are great - you can play the
original version which is pretty much a direct port of
the arcade original, or a retouched version which looks
gorgeous but plays the same - though the slightly busier
background may obscure enemies initially. Multi-player
mode is alternate turns with this game.
This is a nice package that frankly is spoiled by the
fact that there is no facility to save your progress
(the NES version of Bubble Bobble has a password system)
and given the fact that these games are big means that
most players won't be able to see the later levels. You
can select the number of continues you have but there is
no excuse for this. This is made worse by the fact that
it doesn't even save high scores and given the nature of
the bonus and secret hunting gameplay is a real shame.
This title's presentation outside the games is pretty
poor as well - there is a ropey pre-rendered intro
sequence that appears on boot up and even the main menu
where you select Bubble Bobble, Rainbow Islands or
Rainbow Islands Enhanced looks dodgy too. Very poor.
The fact that these games are now part of Taito
compilations for more modern consoles (PS2 et al) makes
this kind of redundant. There is the retouched look
which really is nice and I understand that the music on
Rainbow Islands is the original - a cute rework of
"Somewhere over the rainbow" which other ports don't
have due to licensing wrangling.
A nice package that is unfortunately crippled by lack of
backup support but probably worth picking up for the
curiosity value the retouched graphics give.
|
|
Breakdown |
|
Gameplay: |
8/10
Classic, deep gameplay from
a golden era. Wonderful 2 player coop and versus hybrid
gameplay in Bubble Bobble. |
|
Graphics: |
7/10
Lovely hand drawn sprites... |
|
Sound: |
7/10
...and memorable, lovable
sounds and tunes. |
|
Longetivety: |
8/10
Two huge games that will
last ages - though replayability is really hurt by lack
of save support. |
|
Originality: |
6/10
Despite these being older
games, they are still quite unusual and you don't get
this type of thing any more. |
|
|
|
|
Overall: |
6/10 |
|
|
This website and
it's creators do not have, or claim to have any affiliation with
SEGA, it's parent company or any of it's world wide
subsidiaries.
The SEGA name and
logos, Sega Saturn name and relating logos and fonts are all
©SEGA Corporation.
|