Gunbird
| Release Date: |
December 1995 |
 |
| Number of Discs: |
1 |
| Packaging: |
Standard Case |
| Number of Players: |
1 |
| Simultaneous Players: |
1 |
| Languages: |
Japanese |
| Controllers: |
Standard Pad / Arcade Stick |
| License: |
Commercial |
| Publisher: |
Psikyo |
| Developers: |
Psikyo |
| Genre: |
Vertical Shooter |
|
Trivia/Notes |
|
Based on the same game
engine as 'Strikers 1945' |
|
Screenshots |
|
 |
 |
|
Review |
| By:
nickellingworth |
If I could chose one word to
describe Gunbird it would be 'quirky,' whilst the
gameplay is classic vertical shooter fare, the visual
style is very different to the normal science fiction or
World War 2 influenced vertical shooters of which there
are many. With it's cute animé steampunk style, Gunbird
easily stands out from the crowd as something special
(even if the gameplay is nothing new).
Continuing with the visuals the characters, enemies and
bosses are all very well detailed and haven't really
aged since Gunbird is near the limits of how good a 2d
game can look. The 5 playable characters are all
distinctive ranging from a 13 year old witch to a
Russian robot and there fore are easily recognised,
which makes identifying who's who whilst playing in 2
player mode a non issue, unlike a lot of science fiction
based shooters where the player ships are very similar
often with only a few details being different. Each
characters attacks are also easily distinguished
particularly the power up attacks which include include
missiles, homing stars and rather oddly what looks like
a group of Mysterons.
There is some sort of story to this game but since I
don't understand Japanese all I've been able to gather
is that the 5 playable characters all want the pieces of
a mirror and some other people are trying to stop them
with a series of strange bosses; ships, statues, trains
etc. Then after getting the mirror and using it there's
an even weirder boss to fight. To be honest though I
never really care about the story in a game like this, I
just want to destroy stuff.
During the game the sound effects and exclamations from
the characters are all well executed and add to the
atmosphere of the game without being over powering, the
only down side is the audio during the credits which
annoyingly you can't skip, if you love j-pop you'll
probably love the credits sequence but for the sane
members of society it will grate very quickly.
The games longevity is aided by the excellent two player
mode which can really bring the game alive and wide
range of difficulty settings (7 in all) which means you
should always be able to find a level of difficultly
which suits you ability. Plus of course there is the
never ending urge to beat your highscore which can lead
to long playing sessions late at night.
Overall Gunbird plays like a typical vertical shooter
but thanks to it's visual style, really stands out from
the crowd and provides a relatively unique gaming
experience. With plenty of replay-ability and the
excellent 2 player mode it's a shooter that should be in
the collection of anyone who is remotely interested in
them.
|
|
Breakdown |
|
Gameplay: |
8/10
The usual addictive style of
2D shooters but not particularly original, still
excellent though. |
|
Graphics: |
9/10
Near the pinnacle of 2d
graphics with plenty of variation. |
|
Sound: |
8/10
Great sound effects and
music although the j-pop during the credits is rather
annoying. |
|
Longetivety: |
10/10
You can always try to get a
higher score. |
|
Originality: |
7/10
Whilst the gameplay doesn't
stand out other factors make the game quite original. |
|
|
|
|
Overall: |
9/10 |
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